Among Us: LOBBY Settings Guide. #strategy #gaming #mobilegame #fun #multiplayergame #videogame

ProfessorY
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Today I go over some tips depending on the skill level and preferences of your lobby. There is a lot to consider when creating an Among Us game!

30 Comments

  1. 10 players- Skeld10 below players- Mira HQ15 players- Polus, Airship, and Fungle

  2. One gsme had 0.1 kill cooldown, i wanna learn how to do stuff like that

  3. Wait professors?? I play with youuuuu it's was me louchina or something like that

  4. Professor Y can i still use ur audio? i just want answers

  5. No worries, I’m not breaking any rules.
    If YouTube still has the Remix audio on, it means it’s still permitted. When they remove it, I’ll stop using it. I respect the creator and I’m not trying to cause problems.

  6. Remix button is still active = allowed.
    Creator said no action will be taken.
    I’m just making my own version🫡

  7. That one lobby for no reason:

    Kill cooldown-10
    Kill distance-Big
    Impostor vision-5

    Crewmates vision-1

    ROLES:
    Crewamte roles-0

    Phantom-15 100%
    Shapeahifter-15 100%
    Viper-15 100%

    TASKS:
    Comon tasks:2
    Long tasks:3
    Short tasks:4

    Visual tasks:disabled
    Anonymous votes:enabled

  8. Also you can make a skield lobby and when it gets full change it to the airship or anything

  9. I have fun settings where there is 10 players, 1 viper imp and 9 noisemakers, no meetings and short kill cd and disolve time

  10. Bro just today I put like 20 engineers the singular imposter still one cuz everybody thought somebody was an impostor for venting

  11. I agree when you play on airship with5 people.
    So damn annoying😂

  12. I was once in a lobby where in the setting they had 10 guardian angels

  13. 10 players with 1 shapeshifter is goated
    (also 1 scientist, 1 guardian, 2 engineer, 1 noisemaker, 1 tracker, 2 detectives)

  14. Best setting for 3 imps in 15 players lobby :
    Kill cooldown: 20 seconds
    Kill distance: medium
    Imposter vision: 2
    Crewmate vision 0.75

    Roles: every crewmate role on with 1 of each and to 100%
    You can increase the venting time of engineers but remember that imps cannot see who is protected from guardian angels or they will be useless
    Imposter roles:
    Shapeshifter:1 100%, shapeshifting time, 30secs to infinity
    Phantom:1 100%
    Viper:1 100%
    Dissolve time 10 to 15s
    Tasks:
    Common:2
    Short:2,3 or 4
    Long:2
    Visual tasks: disabled
    Anonymous vote: disabled
    Task bar: meetings

  15. you can clear ppl even if visual tasks r off, medbay scan has a walking animation or will say and wait if someone is already doing it

  16. Bro istg every lobby i join has atleast 3 eng which means they can pretty much cover the whole map and the imps can lie abt being eng bcuz they likely killed an eng alr

  17. I hate it when the host puts shapeshift duration into 8 seconds because you literally need to ss near crewmates and when you get a kill and there are no vents around that loctation, you'll get caught before you can even run and that makes shapeshifter a useless role

  18. The most difficult part of creating a lobby is waiting till all the players join

  19. crew roles 2222222 imposter roles 111

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